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Digital play therapy : a clinician's guide to comfort and competence

By: Publisher: New York, NY : Routledge, 2020Copyright date: ©2020Description: 1 online resource (xiii, 196 pages) : illustrationsISBN:
  • 9780367001926
  • 9780429671227
  • 0429671229
  • 9780429001109
  • 042900110X
  • 9780429672712
  • 0429672713
  • 9780429669736
  • 0429669739
Subject(s): Genre/Form: LOC classification:
  • RJ505.P6 S76 2020
Online resources:
Contents:
Foreword Heidi Kaduson Author's Note: Minecraft Matters Acknowledgements 1. Introduction: To Begin 2. What is Digital Play Therapy? 3. The 4 Cs of a Therapist: Competency, Culture, Comfort, and Capability 4. Speaking the Client’s Language, Prescriptive Play Therapy, and the Therapeutic Powers of Play 5. Modalities 6. Understanding Research 7. Technopanic 8. Hardware 9. Software 10. Video Games and Genres 11. Digital Citizenship 12. Digital Play Therapy Interventions 13. Jen, Jack, and Tyler: Detailed Case Examples 14. Conclusion Index
Summary: Digital Play Therapy focuses on the responsible integration of technology into play therapy. With a respect for the many different modalities and approaches under the play therapy umbrella, this book incorporates therapist fundamentals, play therapy tenets, and practical information for the responsible integration of digital tools into play therapy treatment. Written in a relatable manner, this book provides both the foundation and practical information for confident use of digital tools and brings play therapy, and therapy in general, forward into the21st century. Digital Play Therapy provides a solid grounding both for clinicians who are brand new to the incorporation of digital tools as well as to those who have already begun to witness the powerful therapeutic dynamic of digital play therapy.
List(s) this item appears in: eBooks - Creative Arts Therapies
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Holdings
Item type Current library Collection Call number Status Date due Barcode
E-Book E-Book Whitecliffe Library Online Resource E-Collection E-BOOK (Browse shelf(Opens below)) Online Access - Please see the link E25

Includes bibliographical references and index.

Foreword Heidi Kaduson Author's Note: Minecraft Matters Acknowledgements 1. Introduction: To Begin 2. What is Digital Play Therapy? 3. The 4 Cs of a Therapist: Competency, Culture, Comfort, and Capability 4. Speaking the Client’s Language, Prescriptive Play Therapy, and the Therapeutic Powers of Play 5. Modalities 6. Understanding Research 7. Technopanic 8. Hardware 9. Software 10. Video Games and Genres 11. Digital Citizenship 12. Digital Play Therapy Interventions 13. Jen, Jack, and Tyler: Detailed Case Examples 14. Conclusion Index

Digital Play Therapy focuses on the responsible integration of technology into play therapy. With a respect for the many different modalities and approaches under the play therapy umbrella, this book incorporates therapist fundamentals, play therapy tenets, and practical information for the responsible integration of digital tools into play therapy treatment. Written in a relatable manner, this book provides both the foundation and practical information for confident use of digital tools and brings play therapy, and therapy in general, forward into the21st century. Digital Play Therapy provides a solid grounding both for clinicians who are brand new to the incorporation of digital tools as well as to those who have already begun to witness the powerful therapeutic dynamic of digital play therapy.

Jessica Stone, PhD, RPT-S, is a licensed clinical psychologist, registered play therapist-supervisor, author, innovator, and speaker specializing in the therapeutic use of digital tools in therapy.

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